Series
Grail Humanoid Data Pipeline
The "Grail Humanoid Data Pipeline" series has 6 parts — read them in order from part 1.
HumanoidTutorial

grailhumanoidloco-manipulationPart 1
humanoid3D Assets and Terrain in GRAIL
Dissect GRAIL's two asset paths: procedural terrain and Hunyuan3D text-to-mesh for loco-manipulation.
6/7/202614 min read
NT
Tutorial

grailhumanoidloco-manipulationPart 2
humanoid2D HOI Videos with Blender and Kling
Run gen_2dhoi for cordless_drill: Bullet settling, scale/prompt refinement, scene rendering, and Kling videos.
6/7/202615 min read
NT
Tutorial

grailhumanoidloco-manipulationPart 3
humanoid4D HOI Reconstruction: GEM, SAM2, MoGe
A beginner guide to recon_4dhoi: human pose, masks/depth, FoundationPose, HOIOptimizer, filtering, and visualization.
6/7/202616 min read
NT
Tutorial

grailhumanoidloco-manipulationPart 4
locomotionStatic-Object Mode for Terrain and Sitting
Compare GRAIL manipulation reconstruction with static-object mode for stairs, slopes, curbs, and sitting.
6/7/202615 min read
NT
Tutorial
grailhumanoidunitree-g1Part 5
humanoidRetarget SMPL-X Motions to Unitree G1
Trace GRAIL retargeting: SMPL-X to G1, hand actions, table geometry, lift thresholds, and BPS embeddings.
6/7/202614 min read
NT
Tutorial

grailsonichumanoidPart 6
humanoidTrain SONIC, Export, and Evaluate GRAIL
Train SONIC task-general trackers, map paper metrics to code paths, and export successful GRAIL rollouts.
6/7/202614 min read
NT