Series
Humanoid Engineering
The "Humanoid Engineering" series has 6 parts — read them in order from part 1.
HumanoidHumanoid Robots 2026: Complete Platform Overview
Detailed comparison of Atlas, Optimus Gen 3, Figure 02, Unitree H1/G1/H2, Fourier GR-2, and 1X NEO -- specs, pricing, SDK and ROS 2 support.
Humanoid Control Basics: IK to Task-Space Control
From Inverse Kinematics to operational space control — theory and Python code for controlling humanoid robot balance and task execution.

Whole-Body MPC: Real-Time Full-Body Control
Whole-body Model Predictive Control with MuJoCo and iLQR — from contact dynamics theory to real-time deployment on humanoid robots.

RL for Humanoid: From Humanoid-Gym to Sim2Real
Guide to training locomotion policies for humanoid robots with Humanoid-Gym — from reward design to zero-shot sim-to-real transfer.

Loco-Manipulation: Walking and Manipulating Simultaneously
Techniques for controlling humanoids that both move and manipulate objects — decoupled control, teleoperation, and imitation learning.
The Future of Humanoids: Opportunities for Robotics Engineers
Humanoid robot market at $38B by 2035 — hiring trends, essential skills, and learning roadmap for Vietnamese robotics engineers.